1. If you haven't already, create a blog or website for your work. Give Miles the URL today. Post the following on the blog to share with the class on Thursday, March 1.
2. A working title for your project.
Legendary Labyrinth
3. A one-sentence description of your project.
A point and click adventure game that takes place in a labyrinth, which is filled with mythical creatures.
4. A one-paragraph description of your project.
I am going to create a 2D animated point and click adventure computer game that is set in a mystical labyrinth, which is filled with mythical creatures. The character will be presented with choices and those choices will lead to different outcomes of the game. Decisions will vary from “go right or left” all the way to complex riddles with multiple-choice answers to choose from. I may also create short animated cut scenes for specific choices. I plan to create my own simple sound effects using the microphone on my laptop.
5. Visual and/or written research for your project. Show examples of artists whose work you are looking at and learning from.


The Monkey Island games, Dragon's Lair, and games like this [link] .
6. A visual treatment of your project. This can be a short test prototype, proof of concept, or animatic.
The simple game design I made for the button project is an example of how I am going to be structuring this game and will be working from that simple design.
7. A timeline of your project.
1st – Project Proposal & creature concept sketches.
6th – 1 completed creature encounters (including rough cut scene animation)
8th – Total labyrinth worked out in a WIP state.
13th – All creature encounters in a near finished WIP state.
15th – Sound effects and start buttons.
21st – Finished game. Ready to present to class for critique.
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